Pixel void arcade

WarpNova

Drag the hull. Own the lane.

A cyan needle in a magenta storm. The nose fires on its own. You slide. Five sectors. A dreadnought that telegraphs every volley.

Cyan hull in a magenta pixel void

What the void asks of you

Hangar first. Then the bay. Then a sector that still has gaps you can live in.

The stick is the gun. Drag Needle One with a finger. The nose fires on its own. You only slide out of magenta and stay in the cyan lane.

Briefing — stick

One hardpoint. Ten guns live in the bay. Buy a blaster, a twin repeater, a rocket pod — then install a single weapon and fly.

Briefing — bay

The Core telegraphs. Five sectors. When a lane flashes, that lane is death. The rest of the sky is yours.

Briefing — Core

Hangar, then the lane

Dock, buy, then drag. The shots stay round. The hull stays small enough to thread a gap.

Hangar with Needle One docked
Before the sortie — hangar, chips, one installed gun
Grid Lane sortie with round plasma shots
After launch — Grid Lane, plasma pills, magenta drones